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Adrian Mirwaldt

@adrianmirwaldt21
Software Engineer · External Partner @ Vyrencode
Open to offers
Nürnberg, Germany
German · English

Software Engineer building reliable, well-tested applications across the full stack. External partner at Vyrencode — focused on Flutter, backend services, and clean architecture.

About

Hi, I'm Adrian — software engineer based in Nürnberg, Germany, and external partner at Vyrencode. I build production-grade applications across mobile, web, and backend, with a strong focus on Flutter (iOS / Android / Web / CarPlay), TypeScript, and Node.js. I care about test-driven development, conventional commits, and code that the next person can actually read. When I'm not shipping client work with the Vyren team, I'm building Shadowfall — a narrative 2D ARPG in Pygame, set in the world of Velgrad.

Contact & links

Skills

Dart · TypeScript · JavaScript · Python · Swift · Kotlin · SQL ·advanced
Frontend · Flutter (iOS / Android / Web / CarPlay) ·advanced
Backend · Node.js · Fastify · PostgreSQL · Firebase ·intermediate
Practices · Test-Driven Development · CI/CD · Conventional Commits ·advanced

Projects

Portfolio

Case studies & work · 2 shipped

App
Crew-Link

Crew Link Convoy coordination for vehicle groups: Live GPS map with numbered positions, green/yellow/red distance alerts, lead vehicle route with address search, SOS, quick actions, push-to-talk, and CarPlay support. Flutter app (iOS/Android) with a Fastify/PostGIS backend. Currently under active development. Platform: Flutter What it's about Crew Link keeps groups of vehicles together during shared rides—whether for motorcycle tours, road trips, or off-road excursions. One participant starts a convoy, and others join via a link or code. The app displays everyone’s live location on the map, automatically alerts the group if someone falls behind, and provides a push-to-talk radio feature that works via CarPlay.

Dart 82.1%
TypeScript 12.6%
Swift 2.4%
Kotlin 1.7%
Ruby 0.6%
HTML 0.3%
Game
shadowfall Public

A narrative 2D ARPG built in Pygame, set in the world of Velgrad—a world that is forgetting itself. "The world is forgetting itself. Who will remember you—if not you?" Self-contained: The game is playable immediately after cloning the repository—all 660 audio files (voice and SFX) are included. What is Shadowfall? Shadowfall is a single-player action RPG featuring rich lore, tactical top-down combat, and a fully produced audio pipeline. Inspired by *Path of Exile 2*, *Diablo IV*, and *Dark Souls*—yet set in its own unique mythological world: seven aspects, seven breaths, a lost pact, and a traitor with a hundred tongues. Status: Foundation phase. Act 1 is playable with full audio; Acts 2–7 and the endgame are currently in planning.

Python 93.5%
JavaScript 6.2%
Other 0.3%

Work experience

External Partner · Software Engineer · Vyrencode
2024-01-01present